Apex Legends is great because you don’t have to talk to anyone

I had very mixed feelings when Apex Legends was announced. On one hand, Titanfall and its sequel are two of my favorite shooters, offering an incredibly fast, almost balletic sense of movement that made otherwise standard skirmishes feel fresh and alive. The idea of developer Respawn taking that to the battle royale genre and throwing in charming Overwatch-style characters was incredibly exciting. But there was one very particular aspect of the game that made me wary: you can only play it in teams. As someone who spends hours in Fortnite solo and hates the idea of voice chat with strangers, this was an instant turn-off.

But thanks to a handful of incredibly clever design decisions, Apex Legends is the rare team-based shooter where voice…

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