Breath of the Wild in VR is an ugly, uncomfortable experience

The Legend of Zelda: Breath of the Wild is one of the most engrossing games I’ve ever played. In the shift to an open-world structure, Nintendo gave players an unparalleled amount of freedom to explore the fantasy realm of Hyrule to the point that, even two years after launch, it’s easy to lose myself in the game for hours. Unfortunately, that experience doesn’t hold up in virtual reality. Through the lens of a Labo VR headset, Breath of the Wild transforms from a breathtaking adventure into an ugly, uncomfortable chore.

Nintendo made its first proper foray into VR earlier this month with its latest Labo kit, the company’s line of cardboard DIY accessories for the Switch. While Nintendo’s tablet is technically underpowered compared to…

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