Doom is the game that just won’t die, no matter how many times you blast those demons away — and owner Bethesda has seen fit to give the 27-year-old original quite a number of upgrades this year. After adding 60fps support and community-made add-ons in January, the re-released Doom and Doom II are now getting official 16:9 widescreen support as well.
According to a Bethesda blog post (via Polygon) the company has actually modified the original Doom renderer to natively provide 16:9 without letterboxing, giving you a wider field of view on the original game instead of big ugly borders or simply stretching out the existing image.
The lack of letterbox should be particularly handy for owners of the Nintendo Switch, iPhone and Android…