Man of Medan’s creators hold ‘death meetings’ to find the best way to kill characters

Supermassive Games has a unique problem. As with its horror game Until Dawn, where every character could die a horrific death, Man of Medan — the first in its Dark Pictures Anthology — will carry on that tradition. Keeping those deaths fresh, however, keeps the team on its toes. “It’s s a real big problem because killing people — it’s easy to just kill people,” says game director Tom Heaton. ‘We have to kill people in really entertaining ways.”

Man of Medan is a riff on ghost ship stories, in which a group of friends wind up trapped on a haunted vessel in the South Pacific. The choices players make will decide who survives the trip, and who dies in one of the developer’s unique gruesome deaths. That may sound slightly deranged, but…

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