Six years ago, on a cold November day, I was forced to make the most difficult decision a video game had ever presented me with. I was playing the fifth and final episode of The Walking Dead’s debut season, and though I had long predicted how things would play out, it didn’t make it any easier when the moment arrived. A beloved character was beginning to turn into an undead monster, and he wanted me to kill him. All I had to do was press a button — but I labored over the decision, unsure about how actually killing someone, even someone about the become a zombie, would affect me. Eventually, I pulled the trigger, but it wasn’t easy. Six years later, I still think about it.
This was the power of Telltale’s unique and distinct take on…
from The Verge – All Posts https://ift.tt/2N3FGKQ
via IFTTT